This is how I started the castle model I decided to use simple shapes such as rectangles for the walls, cylinders for the towers and cones for the tower roofs. As you can see from the picture I used the connecting and extruding techniques to create the battlements on the surrounding walls. I chose to use these techniques because it gives the best representation of the sort of battlements I wanted, and allows me to either have rectangular battlements or angled battlements if I remove 2 vertex's.
This is the part of the wall finished with its battlements. I decided that the wall was not long enough so i cloned it and made it larger.
This is a finished out wall without a entrance, to get to this stage I learnt new techniques that helped create effects on the model. One technique is the inset technique this allowed for realistic arrow loops in the towers.
Also to complete the wall I also taught myself how to group objects together, this meant I could group 1 side of the castle wall and clone it to complete all the other sides.
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