X-wing
Techniques used and why
The techniques I have used within this model are nearly exactly the same as the too previous models, One major difference is with this model I tried to use the least amount of extra boxes and other shapes to create the entire model. The first technique I used was the extrude tool this allowed me to create the fuselage of the ship with a box, I also then created and manipulated edges and vertexes to create the final shape, I used this a it was the best way to enlarge the box with straight angles rather then curved ones. I also used bevel to create the engine, I used this technique because it was the simplest way to create cone shaped objects with out creating a cone.
There is limited detail on this model now but there will be more add before the animation via textures, this should make the model less boring. This model will not be close up the the camera at low speeds so does not require a huge amount of detail anyway.
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