Friday, 22 November 2013

Key frame animation



key frame animation
This technique allows you to create animations within a set number of frames, this means that the object can be manipulated at different frames to give it a more fluid and natural motion. 
With this technique i will be able to animation the ships to wobble while they are flying to give the effect that they are being driven by real people. 

Spline motion
This is a new technique will allow me to animation my ships along a line so they will have forward movement with the ability to turn and bank when required within the scene. this technique will be the most useful as I will require my ships to have forward momentum and also encounter sideways movement, this is key to provide a realistic movement that a space ship would encounter.  


This technique can not only be used on objects or models, but it can also be used to have a camera tracking a model as if it was one of the model or it could create the effect that it is chasing the model. e.g tie fighter chasing x-wing.

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