This is me learning the tools on how to create and cut out shapes from each other using the boolean tool on 3ds max. To find this functionality on 3ds max, I fount rather confusing as its in a menu that I have never used prior to this.
I fount that this function is only really needed to either create a shape within a shape or create a complex shape with 2 shapes rather then with multiple shapes that could cause there to be more polygons.
Overall I feel that this is an easy technique to use within 3ds max its just remembering where the function can be accessed which is my problem.
Another tool that I have recently learnt about is the align tool, this allows you to perfectly align shapes without spending too much time doing it by hand.
This is the final product of aligning 4 different shapes on top of each other. I fount this technique rather easy to use as the tool selection is clear and easy to remember. Also the techniques used to create this effect are easy so long as I was to only do each axis movement by its self otherwise I was making mistakes.
The final technique is creating 3d shapes from 2d drawings, this will help create complex shapes that possible cant be made with 3d shapes or can be used to create floor plans for buildings.
This is the final product of this technique, as you can see this shape could not be created be the simple shapes that are given to you in 3ds max. I fount this technique extremely simple to use and it will allow me to create complex shapes that may be required when creating models in the future.
On a final note I would like to learn how to concave shapes in order to create a radar dish for the millenium falcon model I will be creating.
As stated before in this blog I have learnt though self teaching myself and doing research on how to group shapes together and how to use the inset tool to create windows in my castle model.